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The Monitors Section
The Monitors section contains the settings that monitor the performance and health of the player PC. If possible, Broadsign Control Administrator will then take corrective action.
Note: This section is one of several under Configuration Profile Properties for players. For general information, see Configuration Profiles - Players. For edge server profiles, see Configuration Profiles - Edge Servers.
Use the Emergency tab to configure Broadsign Creator emergency messaging.
Emergency messaging is displayed on the browser that you have selected in the Browser Support setting of The HTML Tab section in the Configuration Profile Properties window.
Activate/deactivate the emergency message protocol by adding and removing a static file in the specific player's directory (see Configure the Player). The player sends an HTTP HEAD every 60s to the specified URL.
- If the response is anything other than a 200, the player ignores the response.
- If the response is a 200, the player follows up with a full HTTP GET. The contents of the URL response is displayed in a browser, in fullscreen. The emergency message is now considered "active".
- The HTTP HEAD requests continue every 60s until the player receives a response other than 200 (e.g., 404 not found). In that case, the player uses the response to deactive the emergency message and return to the normal loop.
Note: The player append its ID as an HTTP GET variable to each request, allowing server-side logic to selectively activate emergency messages per player.
Note: As of v12.1, Broadsign Control supports valid HTTPS website URLs.
- Enable the Emergency Monitor: Enables the feature.
URL: Your unique Broadsign Creator emergency messaging URL (for more details, consult the Broadsign Creator "Help" PDF):
- Send "Power On" RS-232 command to attached displays: When enabled, if you are using RS-232 device control, an emergency message will automatically turn on your screen if it is not already on. Likewise, it will restore the correct power state after the emergency message finishes. You must define the “Power On”, “Power Off” and “Assert Power” actions for this to work.
- Append Player Id: Enables the player targeting feature. You can add behaviours that target specific players (e.g., site-specific messages).
- Variable name: The default player ID variable is com.broadsign.suite.bsp.player_id. You can rename the variable, if you want. For example, you can change the variable name from player_id to franchise_id or retail_player_id.
The CPU tab contains settings to enable High CPU usage and duration thresholds.
- Threshold: With the Threshold setting enabled, the Player will send an incident notification if the CPU usage exceeds the High CPU Threshold for a duration longer than the High CPU Period specified in seconds.
- Frequency: The Frequency section controls how often the CPU usage monitor verifies the CPU usage settings and how often CPU usage is logged. A log frequency setting of zero (0) seconds disables the logging.
The Reboots tab contains settings that allow you to define scheduled OS reboots and/or player restarts.
Although Broadsign Control Player does not need any scheduled reboots or restarts, in some cases, third-party software and drivers might require it. If this is the case, you can define a reboot or restart schedule according to your business needs by first enabling the reboots or restarts, then checking the days of the week you would like to have it performed, and lastly, the time of the day that it should occur.
Note: Player reboots and restarts do not use the Custom Timezone setup on the display unit. Instead, they use the player's local time.